Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

The GBA has native support for integer division, but it does not have any hardware support for floating point arithmetic at all — compilers will insert a virtual floating point unit that does IEEE 754 in software, which takes hundreds of CPU cycles for most operations. I believe the LUT you refer to is for floats.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: