Maddening for a bit - I've got problems that Flash is better on, and some Luna is better on, but I generally don't know until one has wasted time/tokens. Then I switch to the other one and... it's often just... bam - done. Correctly. I can't find the patterns ahead of time to determine what model I should be using first. :/ That said, I've been alternating between both the last month or so and they've both been pretty good compared to earlier models.
I haven't looked in to this in ... decades, but I seem to remember stored procs executed measurably faster 20+ years ago. That was one reason a project I was on pushed them. And the benchmarks they showed... it wasn't unreasonable. But we have faster networks, more memory, ssd, etc - I'm unsure if speed is a big reason any more. IIRC cached execution plans was a big win back then, but may not be as a win today. I'm thinking about sybase and mssql from the late 90s when I was first getting in to this topic.
But... over the years, I've seen push to sprocs where the logic was never version controlled or subject to the same level of testing the regular app source code was. The DBA folks had total control and were treated as a separate class of engineer than mere 'app' engineers, which caused all sorts of problems...
Oh sure, but that was a hack. The rest of the market (even in 1982) had already moved on, c.f. the ROM on the 1978 Disk II card that could load and run a boot sector automatically. Having an "operator" was a design paradigm, and my point was that it was already antiquated even then.
> But reading that headline is bittersweet: I was nine in 1982, I'm now 53. Where have all those years gone? Don't get me wrong, I had a great life (so far) and I'd replay it just the same but... It's still bittersweet to think about my mates and I learning to code on those 8-bit machines. And the games. So many games...
It was a good buy for folks who got in early to build software/games for it. Friend of family was building games in 1982/1983 and had some early clones of games out (pacman, centipede, frogger clones, etc) and... while there were a lot of early publishers, it was fairly cheap to do in the early days, and they made more than enough to justify the $595 price (multiple units, IIRC).
Ideally looking more for fractional/part-time engagements - short term or long term - can be flexible around your needs. Interests include web app performance optimization, ideation/prototyping, addressing weird data integration problems (getting data from a->b without any obvious/direct path).
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